Block 2, Session 1 10-17h – Storytelling
- Seminar discussion
- Further development of your concept& collecting 360° material
- Play an online Escape Room with your group
Reading:
Domsch, Sebastian (2019): Space and Narrative in Computer Games. In: Aarseth, Espen/Günzel, Stephan (eds) Ludotopia. Spaces, Places and Territories in Computer Games. Bielefeld: Transcript, p. 103–123.
Block 2, Session 2 10-17h – Navigation
- Input on worldbuilding & seminar discussion
- Building the escape room(research & collecting 360° material)
- Puzzle development
Online Phase III – Building Escape Rooms
Make an appointment in Wonder with Janou to talk about your group’s ideas and the Room’s progress. (Mandatory)